

Tip: Shoot the generator when enemies are standing near it to create a damaging explosion. You can take down the Shield Generator near the fallen student to remove their primary means of cover. Several operatives will then enter through the two doors at the far end of the room.

Upon going through the next door after that, you will witness a fleeing student being gunned down by Cerberus troops. Jump over the barrier to proceed.Įxamine the tactical analysis review (+20 XP) on the desk ahead, pick up the SMG Heat Sink on the desk in the center of the room, and the personal log (+20 XP) on the desk at the right end of the room. If you speak to the boy, Reiley Bellarmine, Shepard will tell him to play dead until the coast is clear and then run back to Kahlee, and he will comply after mentioning that his sister Seanne is still inside the school. Pick up the datapad (+1250 Credits) at the end of the couch on the right side of the room. Both troopers have their backs to you, allowing for an easy headshot and the chance to take them both out before they can react. When you round the corner on the left side of the room, you'll find two Assault Troopers talking to a biotic student who has surrounded himself with a barrier. Hop over the wall to the right to pick up the Assault Rifle Stability Damper. A Cerberus commander will come over the intercom informing students that Cerberus has taken control of the school, and they will be perfectly safe as long as they do not resist. Pick up the ammo on the couch, if you need it, then proceed through the door to the right. This is a background animation and cannot be interfered with. You will be greeted by the sight of Cerberus operatives dragging a student through a doorway. Shepard will rejoin the squad in the corridor and Kahlee will open the door at its far end. Proceed through the conversation however you see fit, but it will be interrupted by news that Cerberus has a group of students trapped in Orion Hall. If you ask about Admiral Anderson, you will find out that he and Sanders go back to the time when he was a Spectre candidate. She will inform you that there are fewer than twenty students remaining at the school, most of whom are either producing tech for the Alliance or are biotics in training for military service. Inside, you are greeted by Kahlee, who has some flattering things to say about Shepard. After dealing with the other two enemies, examine the damaged door. Four Assault Troopers are on the other side: Kahlee will immediately kill the two by the door on the right. Move to the door and be prepared to fight immediately after opening it. A cutscene follows showing Joker creating a diversion so that Shepard and the squad can take the shuttle into the school.Īs the squad moves along the corridor, Kahlee reports that she is trapped in the security office just ahead by Cerberus operatives, who are trying to get in. Kahlee Sanders comes over the communications channel requesting aid, and reports that Cerberus have taken over the docking bays. On approach, EDI and Joker will note that there are too many Cerberus ships blockading the Academy for the Normandy to either sneak by or win a direct fight. Travel to the Petra Nebula, and enter orbit at Grissom Academy. As is common when facing Cerberus, weapons modded to see through smoke can also be quite useful for Shepard (squadmates are not hindered by smoke). You'll be facing multiple Cerberus Guardians in this mission so make sure your party is equipped to deal with them, either with biotic powers that can dislodge their riot shields, or with weapons that can penetrate or otherwise ignore the shields such as the Venom Shotgun. The second priority is armor destruction: abilities that can reliably strip armor as well as set off fire explosions can be put to good use in this mission. As such, prioritize shield-stripping and detonating tech bursts to synergize with appropriate powers such as Overload and Disruptor Ammo. If they aren't shielded, they will have Shield Pylons nearby to rectify that. You will be fighting an abundance of Cerberus infantry AND mech support. Warning: If you do not complete the mission before Priority: The Citadel II, it will be no longer available and considered failed. If your Shepard was imported from Mass Effect 2, the situation seems familiar. After working with EDI, Traynor believes the signal came from Cerberus, and that the Academy is still in danger.

A turian vessel has responded to the call, but Traynor thought something was off in their signal. She was scanning Alliance comm channels and came across an evac request from the Academy. After the Palaven mission and EDI's formal squadmate introduction, Samantha Traynor will ask through ambient dialogue to speak with you.
